AI Insights · Timothy · July 2022
Top 5 Fish Games on iOS in Italy: Q2 2022 Performance
In Q2 2022, Fishdom and Hungry Shark Evolution led the fish games category on iOS in Italy, showing notable trends in downloads, revenue, and active users.
In the second quarter of 2022, the fish games category on iOS in Italy saw interesting performance trends across the top five applications. The data comes from Sensor Tower, and further insights can be found there.
Fishdom from Playrix experienced a steady stream of weekly revenue, peaking at approximately $62K in late March and maintaining figures around $43K to $52K throughout the quarter. Weekly downloads for Fishdom showed an upward trend in early May, reaching around 25K. Active users fluctuated slightly, peaking at around 79K in late March before dropping to around 59K and then rising again to approximately 69K by the end of June.
咸鱼之王 from Hortor Games, which was released in April 2022, showed a modest increase in weekly revenue, starting from negligible amounts and reaching a peak of around $2.6K in mid-June. The app's weekly downloads remained low, with a peak of 37 downloads in mid-June. Active users were minimal, peaking at 40 towards the end of June.
Hungry Shark Evolution by Ubisoft showed consistent performance with weekly revenue peaking at around $777 in early June. Downloads saw a notable increase, reaching a peak of approximately 3.9K in early June. The number of active users followed a similar trend, peaking at around 13.8K in early June before settling at around 8.3K by the end of the quarter.
Hungry Shark World, also from Ubisoft, had steady weekly revenue, with a peak of around $750 in late April. Downloads saw a significant peak in mid-April, reaching around 4K, while active users peaked at around 32.6K in late April before stabilizing around 20K by the end of June.
Finally, Undersea Solitaire Tripeaks from Plarium Global Ltd had modest weekly revenue, peaking at around $167 in mid-June. Downloads were minimal throughout the quarter, with a peak of 17 downloads in late March and early May. Active users were consistently low, peaking at 87 in late April.
For more detailed insights into the performance of these and other apps, visit Sensor Tower.